A world not for the feint of heart nor weak of mind
Welcome to the official website for Skyrim: Krein. Krein is a story-driven, puzzle-oriented DLC for The Elder Scrolls V: Skyrim geared for players that are interested in game puzzles and strategic RPG-style combat. Offering a fully-fledged new adventure across various landscapes and worlds, its size rivals that of the official Elder Scrolls V: Skyrim – Dragonborn DLC. The adventure is crafted to maintain immersion on behalf of the player, integrating into the world in a seamless way.
Note that announcements on mod download hubs on other websites may not reflect the most up to date information on the status of our progress, nor the content in Krein. This website serves as the original source for official updates.
Latest Updates
The latest public version is 1.2.1-SSE (Expansion Pack II) as of January 8, 2025. This version is provided as full-installation only and patches a handful of technical issues. Version 1.2.0 was released for Krein’s anniversary and is a small content patch that adds various new quests and levels that were originally intended to be part of the original release but were not included due to time constraints.
The full version is a port to Skyrim: Special Edition. Unfortunately, there are some gameplay and visual differences in Skyrim: Special Edition due to changes in the game engine. The version 1.1 patch comes with new content and some overhauls, as well as an evolution from the beta. This is the first non-beta version. Version 1.1 is the final content patch for Krein on The Elder Scrolls V: Skyrim – Legendary Edition. We have developed the final content patch as version 1.2 (Expansion Pack II) that is released on Skyrim: Special Edition. While this second expansion pack is smaller, it nevertheless includes a substantial addition to game content overall. This second release also marks the date of termination of technical support for Krein, as is the case with all our other free projects. Technical support and updates for Krein will be provided until March 21st, 2025.
Concerning previous releases (from the beta version to Expansion Pack I), the mode of play has been modified somewhat to appeal to a broader player base. The original gameplay blueprint was centering on puzzles through a linear style of progression. With the release of 1.1 we have reworked the campaign to allow for more player choice. While puzzles are a significant component, they are not entirely a requirement to completion; there are many areas where players have various choices as to how to complete a particular goal. This is not ubiquitous, as most of the overhaul occurred in the first few chapters of the campaign, which originally had limited player choice, whereas later chapters had already enveloped that philosophy.